My name is Dan Trewin, and I'm the founder and programmer of Parallel Games. I decided to start this blog to help promote my various games and projects. My long-term plan is to post something about every two weeks (okay, so maybe more like once a month:)
While most of my posts might be about my current projects, I also plan to post about game design, game news, and games in general. As you can tell, I am pretty enthusiastic about gaming!
Sometimes, I'll write articles about the games I'm currently playing. I invite you all to comment about my taste in games or about other great games. I'd love to hear from the community! Hopefully, we can all point each other towards some great games.
Considering that I'll be talking about a lot of video games, you may be asking yourself, 'What does this guy know about gaming?' While not everyone will agree with my taste in games or opinions, I think I can safely say I have a large repertoire of gaming experiences to draw on. Some of my all-time favorites include StarCraft, Mass Effect, Mario, Terraria, Dark Souls, Zelda, and Metroid.
As far as video game genres go, I love turn-based strategy games like Civilization V, Fire Emblem, Banner Saga, and XCOM (so psyched for the recently released XCOM 2). RPGs are another one of my favorite genres. Final Fantasy, Knights of the Old Republic, Skyrim, Divinity, Witcher 3, Dragon Age, and Pillars of Eternity have all consumed countless hours of my life. I'd like to also say that first person shooters are not my forte, but I do occasionally play some Call of Duty or Battlefront. I'm getting a bit off topic here, but the point is I like gaming, and I'm passionate about gaming.
I'd like to finish this post by talking about why I love indie games. Indie games are not truly a genre, per say, nonetheless I would consider them my favorite genre. Indie developers are responsible for some of the most innovative games around. Just think of Notch and how sensational Minecraft has become.
Indie games are the best of what gaming has to offer. The developers may not have the funding that EA, Blizzard, Bethesda, or any other triple A company may have. They have something more important. . . they have passion. Each person involved on an indie game has much more control over the finished product. These indie developers pour their souls into their games. Indie gaming has come so far in the past few years. Oftentimes, a single person's vision for their game is what drives these games to greatness. That is why I'm an indie developer, and why I love indie games!
I hope you enjoyed Parallel Game's first blog post. Thanks for reading!
- Dan Trewin
P.S. The big indie gems that stick out in my mind are Towerfall, Super Meat Boy, Spelunky, Binding of Isaac, FTL, Desktop Dungeons, Speedrunners, and Rocket League.
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